Tiny-Wings---iOS-Review Tiny Wings - iOS Review

   04/03/2011 at 08:36       Phil May       15 COMMENTS. - Score 5/5
 - Tiny Wings, Andreas Illiger, IOS, Flappity Flap, Skiddety-Skid

Birds and iPhones, what is it about that combintion that seems to spell "instant million seller"? Perhaps it's the fact that two of the biggest selling games on IOS are so perfectly suited to the platform they're running on that the bird thing is just a strange coincidence.

Stealing Angry Birds' thunder is no mean feat, but in a few short weeks a simple but beautifully crafted game called Tiny Wings has entered the big league.

Developer Andreas Illiger's game has a sweet and simple premise. You are a bird with tiny wings (no, really?), and because your short stubby flight surfaces aren't enough to propel you through the firmament, you resort to sneakily sliding on your belly down undulating slopes to give you that extra bit of lift. Collecting point globes and boost items along the way will also give you a much needed lift.

Tiny Wings is all about timing and near-pixel-perfect judgement. Touching the screen anywhere will pull your birdy's wings in, allowing it to scud along the bumpy ground. Hit a slope just right and your bird will coast down it, achieving lift-off once it hits the next bump.

The idea is to get as far as possible in the short timed 'day' you're flying for. As soon as the sun sinks in the sky and the moon rises, you're on borrowed time and if you're not quick enough your little bird will settle down on its nest to roost for the night. At that point it's game over and time to restart.

And restart you will. Many, many times until you suddenly realise it's 2AM, you're still no further than the 5th beautifully coloured and shaded island, and no matter how hard you try, there's always one nasty bump that your bird seems to hit face-first, slowing it down to a complete standstill.

Unlike Angry Birds, Tiny Wings' simple appeal isn't so much in the variation in levels (though each time you play, the game's procedural graphics do offer a distinctly different set of colours and challenges to each island you coast across), it's that all important ever-increasing score. The further you get, and the more score globes you hoover up in your hungry beak, the better your score and the better your bragging rights.

Any regular visitors to the app store can't have failed to notice that the 'biggest seller' icons have all changed to that tiny winged bird and his cute gaping beak. For 59p, possibly one of the bargains of the year so far, you'll soon find out why and like so many recent IOS games, you'll end up playing one of the most satisfying portable time sinks of the year.





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HairyArse - on 04/03/2011 at 09:51 wrote:
 
Hsh, you've beaten me to the punch with this one. I've been playing it on and off all week.

It's great fun.

Also, if you haven't tried it yet, Stick Cricket is MEGA.
 

Binky - on 04/03/2011 at 10:02 wrote:
 
Lovely relaxing game, very cute to boot.
 

TheBoy - on 04/03/2011 at 10:14 wrote:
 
Picked this up a last week but only had one quick go on it. Sounds like I'll be spending lots more time with it though once I give it another bash :)
 

Murbal - on 04/03/2011 at 11:20 wrote:
 
Love the way the score multiplier system works. The game is BRILLIANT.
 

peej - on 04/03/2011 at 11:47 wrote:
 
Oops sorry, wasn't sure if anyone was going to do a review but I figured I'd put something together. It seems to have slipped under a few people's radar (christ knows how, it's getting plenty of app store coverage) but it really is a superb little game.

Only minor quibble is that I haven't sorted out my openFeint account. Bloody shame IOS has so many scoreboard and online cheevo standards. Much as I think it's a bit duff in comparison to OpenFeint I'd love to see GameCentre support for this
 

Trip SkyWay - on 05/03/2011 at 03:12 wrote:
 
Looks lovely, and the music on that trailer is well nice too.
 

nekotcha - on 05/03/2011 at 18:21 wrote:
 
Absolutely great stuff - I'd never heard of this before, just bought it after reading this review and it's a superb little game, very well put together and smartly designed.

It's on playing titles like this that I really think it becomes clear how wrong-headed Nintendo's whinging about low-price apps somehow 'damaging' the market really are. It's great being able to get hold of great little games for just pennies without leaving your chair.
 

Trip SkyWay - on 07/03/2011 at 02:16 wrote:
 
I bought it too, thanks for the recommendation. Nice game.
 

Barchetta - on 07/03/2011 at 22:23 wrote:
 
Just got to the 18x multiplier... Addictive and frustrating. Definitely a 'zone' game where some runs feel effortless and others shambolic!
 

billdoor - on 08/03/2011 at 12:21 wrote:
 
Stick cricket HA? My chum here Gary is on the final match of world domination, already having made 36 off an over. I've lost my mojo on it though :(
 

HairyArse - on 08/03/2011 at 13:21 wrote:
 
I'm currently still trying to beat Pakistan who have set me a ridiculous score of 417 from 20 Overs. I need to average 3.4 per ball to get that.
 

peej - on 08/03/2011 at 13:44 wrote:
 
Cricket - Like rounders, but with sillier clothing.
 

billdoor - on 09/03/2011 at 10:07 wrote:
 
Bought this yesterday. Loving it.
 

Kay - on 09/03/2011 at 13:43 wrote:
 
I concur with the positive comments this has been getting. Although as far as 59p games go it's no Helsing's Fire, or Cut the Rope even.
 

peej - on 10/03/2011 at 11:14 wrote:
 
It's one of those games that I always end up having 4 or 5 goes on before kicking something longer off. I think there are probably better 59p apps around but it's so charming and so well done that it's hard not to give it top marks on that basis alone, let alone the compulsive score-topping gameplay.
 


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