Syndicate-bombs-at-retail--SSX-a-slightly-more-successful-reboot-for-EA Syndicate bombs at retail, SSX a slightly more successful reboot for EA

   15/06/2012 at 09:08       Phil May       8 COMMENTS.
Source - Joystiq
 - Syndicate, SSX, EA, Frank Gibeau, Gibbon

EA's Labels President Frank Gibeau took a cookie cutter to the recently published NPD sales figures for the last few months, fessing up that EA's Syndicate reboot bombed like a bomb shaped thing. 

"It didn't work out for us. We took a gamble on it, it didn't pay off" said Gibeau, failing to recognise that it might've had something to do with Syndicate being abso-fucking-lutely unlike its predecessors. 

SSX, however, fared much better with Gibeau describing it as "a very successful relaunch" - successful enough to ensure we'll see more from the SSX series (though, ffs, just TAKE A LOOK AT TRICKY BEFORE YOU GO AGAIN WON'T YOU, YOU GIMPS!)

All in all, not exactly a blistering year so far for EA. Can't wait to hear how monetizing Battlefield works out for 'em. 

User Comments:

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ilmaestro - on 15/06/2012 at 10:33 wrote:
 
"We took a gamble on it"

Err, are you sure you don't mean "we tried to play it safe by turning it into an FPS"?
 

peej - on 15/06/2012 at 10:35 wrote:
 
Yeah not exactly much of a gamble was it. In the same article they worryingly mention that they're still trawling through EA's back catalogue of IPs for more stuff to reboot. I can't quite picture Magic Carpet or Theme Hospital as brainless neo-noir shooters somehow.

EA seriously did get what they deserved with Syndicate, though most people who took a chance on it and could distance themselves from it being anything to do with the original seemed to actually like it a lot.
 

repairmanjack - on 15/06/2012 at 14:17 wrote:
 
Syndicate is a fantastic co-op shooter. Mug-punters playing ti safe with the usual two. Again. And now you're paying through the bloody nose for CoD and B3.

Just feels like the gaming world is constantly shrinking. Punters don't want creativity any more.
 

peej - on 15/06/2012 at 14:57 wrote:
 
I'm all for creativity, which is why this game probably should never have been called 'Syndicate' - EA took a gamble on slapping a name they owned on a game that had next-to-bugger-all in common with its ancestor and it blew up in their faces.

But I agree with the sentiment that the industry is so broken around BF / COD now that it thinks people are actually stupid enough to pay extra to play games that are consistently ending up more and more strip-mined for content. The worst thing is, in most cases, they are stupid enough.
 

DDevil - on 15/06/2012 at 19:06 wrote:
 
I did enjoy Syndicate. Solid gameplay with some excellent ideas.
 

NewYork - on 15/06/2012 at 22:05 wrote:
 
I've never even heard of Syndicate
 

frod - on 16/06/2012 at 18:23 wrote:
 
They gambled on possibly ruining perfectly good IP, and lost.
 

kentmonkey - on 19/06/2012 at 11:47 wrote:
 
Every SSX other than Tricky has been a soul less experience for me, reliant on grinding and repetitiveness.

Bring back Tricky or stick the series on sale to ruin it's IP and nuke it from orbit (it's the EA way!).
 


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