Alchemy-Mysteries--Prague-Legends---iOS-Review Alchemy Mysteries: Prague Legends - iOS Review

   02/08/2013 at 14:57       Drew Bower       2 COMMENTS. - Score 2/5
 - G5 Entertainment, JetDogs Studios, Hidden Object, Puzzle, Casual

I’ve always fancied visiting Prague someday. It seems to have quite a lot going for it – the beer, the girls the erm, I’m sure amazing architecture... So to see a game set in Prague piqued my interest immediately. Sadly there will be no sampling of the local lagers in Alchemy Mystery: Prague Legends, but you will have ample opportunity to admire the architecture.

The game sees you follow an orphan Eva who travels to Prague after inheriting an ancient mansion upon the death of her distant uncle. Soon enough, Eva gets herself caught up in a rather ghostly mystery that will see her try to avoid being sacrificed or hunted down by a very determined golem.

When it comes to games of this nature, there are four areas that must be pretty much perfect for the game to be acceptable: A clever or interesting storyline, beautiful graphics, good selection of puzzles and finally, be user friendly. Let’s begin with the story, which has already been touched on. Initially, I wasn’t overly impressed and found it all a bit tedious, but once into it around the half way point, it began to pick up a lot. By the end, I genuinely wanted to find out how the story would be wrapped up.

For a genre that has no moving screens or action, you have to expect the locations and backgrounds to be excellent. Sadly, I found most locations to be rather dull and uninspiring. Everything is nice and clear but they don’t exactly make your jaw drop.

Aside from the plentiful supply of hidden object screens, there are numerous puzzles to encounter. Some, such as the jigsaw puzzles are easy enough, whilst others will test you out a little more but any logic puzzle veteran should soon polish them off.

Finally, we move on to user friendliness. Good points are the two difficulty levels that allow for a number of differences, not least the chance to reduce the number of hidden objects you need to find! Less friendly is the navigation where it is often confusing in which direction you need to travel to move around the areas. Thankfully you can warp to each area using the map and areas with actions are also highlighted. One very annoying discovery is that the autosave doesn’t kick in with each change of scene. On a number of occasions I quit the game just after completing a puzzle or finding some objects only to find myself with them still to do upon resuming.

Alchemy Mysteries: Prague Legends is one of those games where if it had been released 2-3 years ago on iOS, would have been highly acceptable. These days with such a vast assortment of casual adventure games to choose from, this is decent enough, but not one I could really recommend.

User Comments:

You must sign up for an AATG account and login in order to post comments

evilashchris - on 05/08/2013 at 20:15 wrote:
the graphics are good, but hidden object must be a PITA on a phone. I think devs are missing a trick here, more Layton, less hidden things.

TheBoy - on 06/08/2013 at 09:31 wrote:
Agreed totally. The best games in this style by far have been the ones that focus more on puzzles and finding the odd useful item (more like a point and click) than the ones that task you with finding hundreds of pointless hidden objects.

I don't find it too bad playing on a smaller screen, but then of course it would be much better on an iPad.

2 comment(s) in total.
Call of Cthulhu Review (0) (08/11)
Fishy Goings On
Red Dead Redemption 2 Review (0) (07/11)
Wicky Wicky Wild Wild West
WWE 2K19 Review (0) (01/11)
Push Tyler Breeze
Vroom Kaboom Review (0) (19/10)
Old Banger
Call of Cthulhu Review (0) (08/11)
Fishy Goings On
Red Dead Redemption 2 Review (0) (07/11)
Wicky Wicky Wild Wild West
WWE 2K19 Review (0) (01/11)
Push Tyler Breeze
Vroom Kaboom Review (0) (19/10)
Old Banger
Hearthstone Beta Review - Gather Round (1) (24/02)
Gather Round Blizzard's Latest Cash-Cow
Dream: The Hypersloth Interview - Part 3 (0) (18/11)
Fears before bedtime
Dream: The Hypersloth Interview - Part 2 (2) (17/11)
I can't get no sleep...
Angband Retrospective (4) (25/10)
Learn to fear the letter D.
Why TitanFall is no Call of Duty Killer (5) (18/02)
But it's still bloody marvellous
Gioteck's PS3 Controller Range - Preview (0) (01/08)
Striving for excellence
Havin' a Go: Mass Effect 3 Multiplayer (4) (27/10)
Don't cry wolf just yet...
Shank 2 Set to Kick Your Ass in Early 2012 (0) (26/10)
Not actually a protein. Go on, google it.

Better late than never, eh Ror?
Khanivor - In response to: Battle Chasers: Nightwar Review - 208day(s) ago.
Enjoyed this, cheers!
evilashchris - In response to: Reflecting on the Life of a Tomb Raider - 293day(s) ago.
Looks who's back. Shady's back.
GOD - In response to: Sniper Elite 4 Review - Xbox One - 623day(s) ago.
Micro Machines was my favourite!
ClaytonNotClive - In response to: Mantis Burn Racing Review - 665day(s) ago.
i agree chris, the Aliens table makes the others look bad.. because its so goood!! but they arent that bad.. haha! ...
neosalad - In response to: Aliens Vs. Pinball Review - 927day(s) ago.