Wolfenstein 3D – iPhone/iPod Touch

   20/04/2009 at 20:57       Micro Explosion       6 COMMENTS. - Score 4/5
 - Wolfenstein 3d, id Software
[iTunes Store Link]

Wolfenstein 3D is a classic example of how games used to create a feeling that I rarely get when playing a game these days. Whilst games are moving more and more towards making sure the graphics are lifelike and creative, there's something comfortable about playing a game where the only thing that's going to make you want to play it is how well it plays instead of looking at the sparkly things.

The original Wolfy 3D was always my favourite in the series and, other than Doom 2, remains my favourite iD game to date. The conversion to the iPhone and iPod Touch has been handled brilliantly and manages to retain what was good about the original.

Graphically everything is perfectly smooth, as you would hope; sound quality is very high and it's almost impossible to tell if there's any difference in either of these areas over the PC original. Given the power of the device is far better than the orignial was aimed at, this is not a surprise but it's good to see iD giving the conversion the effort it deserves.

The game doesn't allow you to save at any point but what it does do is let you suspend play for you to carry on when you have a spare few minutes. This could get frustrating if you're very bad at it or if you come across a particularly difficult area, luckily most levels are short and as long as you're careful then it isn't a problem that should put anyone off buying the game.

The controls take a little getting used to - they are much the same as other similar games already available. You get a number of options on how to control it including using tilt controls and reconfiguring where on the screen you press to move and shoot - strafe/rotate by using one thumb or split it into two 'buttons'. It isn't as easy as you would be used to with a keyboard or traditional controller but within a couple of levels you'll rarely run into a wall without meaning too.

This is an excellent conversion and one of the best games I've played on the iPhone/iPod Touch and it's very hard to find any fault at all: it is perfect for short plays and extended sessions alike. This sort of thing should only be encouraged and it's great to see the big boys joining the App store, hopefully with many more on the way.

User Comments:

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Micro_Explosion - on 20/04/2009 at 23:07 wrote:
The background of its development can be found here, by Carmack.

HairyArse - on 21/04/2009 at 01:04 wrote:
Was this game ever any good? :P

Micro_Explosion - on 21/04/2009 at 01:17 wrote:

peej - on 21/04/2009 at 09:38 wrote:
Don't listen to that crazy fool :)

I haven't bought this simply because I've owned it far too many times on the PC, but it sounds like a superb version and if Carmack makes good on his promise to start working through Doom and The Quakes next (particularly if Quake 2 ever appears and judging by some of the stuff I'm seeing on the apps store there's no reason why it couldn't) then I'll be a happy bunny.

Wolfenstein should always be taken in the right historical context. It was the grandaddy of true FPS and deserves a bit of loving from a modern audience.

NewYork - on 22/04/2009 at 17:27 wrote:
FPS on the iPhone interests me, as the DS does it so well. Tried a free one a few days ago but the tilt control for moving back/forth was no fun.

peej - on 28/04/2009 at 15:26 wrote:
"lite" version of this is now available for those penny pinchers who don't think it's worth a punt.

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Better late than never, eh Ror?
Khanivor - In response to: Battle Chasers: Nightwar Review - 248day(s) ago.
Enjoyed this, cheers!
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Looks who's back. Shady's back.
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Micro Machines was my favourite!
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i agree chris, the Aliens table makes the others look bad.. because its so goood!! but they arent that bad.. haha! ...
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