Wii Head Tracking


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quedex
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The head tracking idea is old enough, but it's a really cool, simple application using nothing but a couple of wiimotes and a sensor bar. And the software of course. Throw in a nunchuck, and this could be the solution to all the waggle fps problems?
#1 at 12:46:49 - 22/12/2007
Trip SkyWay
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Some great stuff there, nice link.
#2 at 12:59:12 - 22/12/2007
TheBoy
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The way the targets look like they are actually out in front of the screen does look really cool.
#3 at 12:59:23 - 22/12/2007
d0ugi3
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Very nice. This guy is a good talker. Presenter for a games show anyone?
#4 at 13:51:21 - 22/12/2007
nekotcha
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Fascinating, I never realised the remote could be used in such a variety of ways. I can't really see people catching on and using the remote as is but surely somebody's got to create low-cost implementations using similar technologies.
#5 at 14:07:56 - 22/12/2007
HairyArse
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Nintendo really need to hire that guy ASAP.
#6 at 18:43:14 - 23/12/2007
Whizzo
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His videos and projects are top notch, TrackIR has used similar head tracking tech for quite a while on the PC.
#7 at 19:19:50 - 23/12/2007
Telepathic.Geometry
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Does anyone technically savvy know how difficult it would be to implement this tech in a game? I mean purely from a hardware point of view now, would it be that much more taxing on the Wii 2/PC/whatever?
#8 at 01:05:35 - 06/01/2008
Funkyd
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d0ugi3 said:Very nice. This guy is a good talker. Presenter for a games show anyone?


Not when he sounds like a muppet.

/zing!
#9 at 12:23:32 - 06/01/2008
djchump
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That's very cool - cheers for the link Quedex ;-)
#10 at 09:31:47 - 07/01/2008

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