
How can the 25th Anniversary Edition of the world’s most famous gaming icon claim to be so without the imperious Super Mario World or Yoshi’s Island? HairyArse about Super Mario All-Stars 25th Anniversary |
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News has leaked out that AC3 is indeed set during the American Revolution, if Ubisoft made the Founding Fathers templars I'd be really impressed but somehow I don't think that's going to happen. Presumably it'll be around Boston or Philadelphia otherwise there's not going to be a lot of buildings to climb back then. |
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Interesting period of history but not really as interesting as the French Revolution would've been. Tons of potential for corruption and nasty historical figures to "Templarise" |
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Japan with the arrival of the europeans... The french revolution The XIXth century London Ancient Greece to show the beggining of the war between Assassins and Templars... Even the XVth Portugal with the expansion of the templars from Portugal to the entire know world... The American revolution just seems a wasted opportunity... And they could even have for the first time a girl as main character... |
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I could really go a bundle on a victorian London one at some point. Given what I've just seen of the Batman by Gaslight game, I think 19th Century London would be superb. Know what I find more disappointing than anything though? The core concept of having a relatively samey character running throughout these games. At least with Ezio you had a wee bit of variation in the costume and his abilities, but I can't help thinking that a native american should look like a proper native american, use proper native american-style weapons and not just be someone with facepaint in a hoodie. |
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I am pretty intrigued by the setting I have to say, but a female main character would be more likely to have me playing it. I've got the first three games sitting there on my PC from a Steam sale, but I never quite feel like playing a Ubisoft game these days. Jack the Ripper-type setting must be coming in one of these games, I would have thought, just makes too much sense. Sengoku-jidai Japanese setting would tip me way over the edge, though. |
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Just read on Joystiq another great setting (the Russian Revolution or China). Boxart, apparently it's official. |
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ilmaestro said:. Jack the Ripper-type setting must be coming in one of these games, I would have thought, just makes too much sense. Sengoku-jidai Japanese setting would tip me way over the edge, though. Absolutely these 2. These are the settings I've been really hoping for at some point. |
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Dragul said:Just read on Joystiq another great setting (the Russian Revolution or China). Boxart, apparently it's official. I like the Tomahawk design! Very cool. Know what, though? Changing the historical setting and the lead character is one thing but Ubi also needs to take look at how to evolve the game. Brotherhood and Revelations were extremely samey, and my worry is that AC3 will just dump you in the same free-roaming style of map / city with the same core objectives, the same gameplay and there won't be much by way of innovation. I'm moderately confident that the new weapons will be cool and I'm looking forward to seeing what sort of architecture the game throws at you this time round (classic Boston - a mix of European and American influences). I guess if you treat the series like a glorious historical travelogue it has appeal but I dunno, I'd love to see something really new and groundbreaking appear. |
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Hopefully it being in the 18th century doesn't prevent them going back in time again in the series, as much as I like the idea of Victorian London, Elizabethan London would trump that. |
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No real reason why it has to be linear. Events in one story / episode can come to a conclusion where earlier memories need to be trawled. TBH though the game's already jumped the shark enough with the inclusion of all the futuristic bollocks and alien hoosafudge, so if they went back in time dressed as transexual dwarf-clowns to an era where aggressive gay dinosaurs ruled the earth I doubt anyone would bat an eyelid. |
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Im not too bothered about the setting (although as mentioned, I would have preferred Japan or England), I just want the gameplay to change in some way. Oh, and co-op would be great. |
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Espad said:I just want the gameplay to change in some way. Pff. You'll be asking for them to put effort into the PC version, next! |
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I've got this niggling feeling that there's a big strategy document at Ubi that has the next 20 years of AC mapped out - and with each new iteration you get drip-fed some item of populist gaming that's touted as a new feature. So last time round you had the Tower Defense type stuff. Next time round? It's gonna be some angry-birds style thing isn't it where you, the native american hero, has to chuck rocks at british colonial forts to knock 'em down so you can steal their eggs...er treasure! See if I'm not right! |
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Yeah, first one is guff, everything after that has me remembering why I was really hype for this series before it actually started being released. |
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yep, lets see if they can deliver! |
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Another link for the first 4 images. The images outside of town look great, but the inside image, the assassin would only be more obvious if he used a neon sign saying "ASSASSIN HERE!" Edit: A better link this time with 5 images (Love the on the top of a tree image) |
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On Eurogamer Assassin's Creed 3 mainly centers around the North American cities of Boston and New York in the 18th Century and features historical figures such Benjamin Franklin, George Washington and Charles Lee, according to information gleaned from the latest issue of GameInformer. The US magazine's reveal, summarised on NeoGAF, adds that the lead character is called Connor. He's half English, half Mohawk and was raised by native Americans on the US frontier. Exact details of the game's plot were not revealed but some of the game's scenarios include the great fire of New York and Washington's winter at Valley Forge. In addition to New York and Boston, around a third of the game takes place on the frontier, an area said to be 1.5 times bigger than Assassin's Creed: Brotherhood's entire game map. There will be some kind of fast travel system to help you get around quickly. You'll hunt animals for resources, climbing trees and cliffs to set up kills. As time passes the seasons will change, with NPCs behaving differently depending on the weather. Soldiers will stumble about clumsily in the snow and lakes and rivers will freeze over. A tomahawk and knife are apparently Connor's main weapons, and you'll be able to perform double counters, multiple takedowns and chained kills. Target locking has been ditched, with the game automatically pinpointing an opponent. Ubisoft is promising a more fluid, fast-paced control system that should offer more control in combat. There'll also be more platforming sections this time around. GameInformer's report claims that the game has had the longest development cycle since the first game in the series, and has twice the budget of Revelations. |
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More screens and artwork on Eurogamer.pt |
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I'm now intrigued by the setting. Curious to see how it works out. There's clearly a lot of scope for playing around with templars / assassins in the context of the founding fathers. Two things seem odd: the setting suggests there will be less climbing and yet they say there will be more platforming this time. Lots of trees and cliffs, I guess. |
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Fuck it, this has got me really wanting to play the series now. Actually worth going back and starting with the first game? |
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Probably not unlike you love the Middle Eastern setting. The first game wasn't that great from a gameplay perspective. I haven't played the last one, but I would say AC2 is all you need to see. Don't bother with Brotherhood. |
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Oh wow, really? So I guess those other games really drill into their own little "trilogy" of a story rather than the overall thing that will presumably be continued in 3? |
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Well, it's just my opinion. AC1 still is my favourite game in the series despite its flaws, but if you are just worried about not knowing the complete story I would recommend reading the synopsis on Wikipedia. AC2 is technically a lot better. AC:B doesn't really improve on it in any meaningful way and is better described as AC2.2. I haven't played Revelations as I said, but that just concludes the Ezio trilogy. Brotherhood did tell a little bit of the overall story, but as far as I know the main story is really continued with AC3. Those pictures posted above actually made me get interested in the series again. A bit more open world could be nice. And maybe, just maybe, they've actually fixed some of the main issues that have bothered me since AC1. Namely the game not being very good at figuring out whether you wanted to run up that unclimbable wall or not and a plain broken combat system that allows you to counter or evade any attack and slowly kill all those enemies that are waiting in line to attack you. |
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Revelations closes the door on Altair as well and it'll probably be the last we ever see of Masyaf as well. |
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Right-o, cheers, I will start AC1 I think and if I'm not massively loving it I'll check wiki/youtube and skip to number 2. |
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Still prefer one to two. Still not finished two, for that matter. Setting left me a little cold... and I think Ezio handles less intuitively than Altair. Twat kept throwing himself off buildings at bizarre tangents. For me, the series took a real nose dive after the first. |
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I see the latest news is that it supports 4 player co-op, presumably a separate set of missions rather than the campaign though. |
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Whizzo said:I see the latest news is that it supports 4 player co-op, presumably a separate set of missions rather than the campaign though. just read that, excellent news! |
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Ooh. Just turned up. Still getting past the boring Desmond bit, of course. |
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